Sticker skills

械纹贴纸= Mechanical Sticker(Left Sticker)

流痕贴纸= Flowmark Sticker(Middle Sticker)

技芯贴纸= Tech Sticker(Right Sticker)

Sticker Skill's Buffs can be prevented and dispelled

In PvP, sticker's ATK and DEF is increased by 300%

Renamon: Fox Barrier

Grant all allies [Fox Barrier], within [Fox Barrier] all allies gain 10% Damage Reduction and share all damage recieved, until the end of the next Round.(Requires activation of any sticker)

When [Fox Barrier] is gone, heal all allies equal to 20% of sticker's ATK stat(Requires activation of Renamon Tech Sticker)

Activate Condtion: Revived 3 times

[Fox Barrier]: Stat from Sticker, can stack with Digimon's buff. Viewed as a Dispellable and Deletable buff, but is immune to Ignore Buff effect.

Terriermon:

Attack a single target 5 times, each time dealing 50% damage. With 100% Base chance to Banish the target, for 1 turn.(Requires activation of any sticker)

Afterward, grant allies 30 EXE.(Requires activation of Terriermon Tech Sticker)

Activation Condition: Triggered Combo Attack 5 times

Guilmon:

Grant all allies [Violent Heart], granting 50%/55%/60% Crit Rate, for 2 turns.(Requires activation of any sticker)

[Violent Heart] added effect: Crit Damage+100%/100%/100%.(Requires activation of Guilmon Tech Sticker)

After using this skill, the current digimon is able to act again

Activation Condition: Can be used upon entry, must wait 2 Rounds before using again

[Violent Heart]: Stat from Sticker, can stack with Digimon's buff. Viewed as a Dispellable and Deletable buff, but is immune to Ignore Buff effect.

Kotemon:

Attack a single target, dealing 200%/300% damage. The target's Normal Skill's Final Damage is increased by 100%/100% but on its next action, can only use Normal Skill.(Requires activation of any sticker)

Target's Crit Rate-100%/100%, for 2 turns.(Requires activation of Kotemon Tech Sticker)

Activation Condition: Used 10 Normal Skill

Monodramon:

Grant all allies [Dragon Armor], Toughness+100%, for 2 turns.(Requires activation of any sticker)

Additionally gain 1 time Damage Null, for 1 turn.(Requires activation of Monodramon Tech Sticker)

After using this skill, the current digimon is able to act again

Activation Condition: Can be used upon entry, must wait 2 Rounds before using again

[Dragon Armor]: Stat from Sticker, can stack with Digimon's buff. Viewed as a Dispellable and Deletable buff, but is immune to Ignore Buff effect.

Tinkermon

Grant all allies [Wind's Blessing], Speed+500/600/700, for 1 turn(Can stack with other Speed boosts).(Requires activation of any sticker)

Additionally cleanse 1/1/1 Abnormal Status from all allies.(Requires activation of Tinkermon Tech Sticker)

After using this skill, the current digimon is able to act again

Activation Condition: Can be used upon entry, must wait 1 Rounds before using again

[Wind's Blessing]: Stat from Sticker, can stack with Digimon's buff. Viewed as a Dispellable and Deletable buff, but is immune to Ignore Buff effect.

Lalamon

Grant all allies [Seed of Hope], for every 10%/8% HP lost gain 1%/1% Final Damage Reduction, for 1 turn.(Requires activation of any sticker)

[Seed of Hope] has 50%/50% fixed chance of being undispellable.(Requires activation of Lalamon Tech Sticker)

Activation Condition: Heal 10 times

[Seed of Hope]: Stat from Sticker, can stack with Digimon's buff. Viewed as a Dispellable and Deletable buff, but is immune to Ignore Buff effect.

Lopmon

Attack a single target 2 times, each dealing 200% damage. With 100% Base Chance to remove 2 AP.(Requires activation of any sticker)

With 100% Base Chance to remove 20 EXE.(Requires activation of Lopmon Tech Sticker)

Activation Condition: Recover AP 8 times

Lunamon

Grant all allies [Moon Blessing], All Element Damage Reduction by 15%/17%/19%/21%, for 2 turns.(Requires activation of any sticker)

[Moon Blessing] added effect: Increase All Element Damage Increase by the same amount.(Requires activation of Lunamon Tech Sticker)

Activation Condition: Heal 10 times

[Moon Blessing]: Stat from Sticker, can stack with Digimon's buff. Viewed as a Dispellable and Deletable buff, but is immune to Ignore Buff effect.

Angewomon

Attack a single target, dealing 300% damage. With 40% Fixed Chance to inflict Isolation and Sealed Mark, for 2 turns.(Requires activation of any sticker)

This skill ignores Unselectable. (Requires activation of Angewomon Tech Sticker)

Activation Condition: Dispel buffs 5 times

Metalgreymon

Attack a single target, dealing 500%/600% damage. When this skill defeats a target, cause an explosion, dealing True Damage to all targets equal to 40%/40% of the defeated target's Max HP.(Requires activation of any sticker)

The target defeated by this skill is unable to be revived.(Requires activation of Metalgreymon Tech Sticker)

Activation Condition: Inflict 10 Burn

Salamon

Attack all targets, dealing 300%/330%/360% damage. With 50%/75%/100% Base Chance/Fixed Chance to dispel 1/1/1 buff.(Requires activation of any sticker)

With 50%/75%/100% Fixed Chance to grant 1/1/1 of the dispelled buffs randomly to all allies.(Requires activation of Salamon Tech Sticker)

After using this skill, the current digimon is able to act again

Activation Condition: Can be used upon entry, must wait 2 Rounds before using again

Patamon

Revive all defeated allies, and heal for 10%/20%/30% of Sticker's ATK stat.(Requires activation of any sticker)

Additionally increases all allies' Max HP by the same amount.(Requires activation of Patamon Tech Sticker)

After using this skill, the current digimon is able to act again

Activation Condition: Can be used upon entry, must wait 2 Rounds before using again

Gomamon

Attack all targets, dealing 300%/300%/300%/300% damage, with 30%/33%/36%/39% Base Chance to inflict Freeze, for 1/1/1/1 turn.(Requires activation of any sticker)

If targets already have Action Prohibit status, additionally have 50%/50%/50%/50% Base Chance to inflict Crystalization, for 1/1/1/1 turn.(Requires activation of Gomamon Tech Sticker)

After using this skill, the current digimon is able to act again

Activation Condition: Can be used upon entry, must wait 2 Rounds before using again

Palmon

Attack all targets, dealing 300%/330%/360% damage. With 100% Base Chance to inflict 1/1/2 stack of Poison.(Requires activation of any sticker)

Additionally have 100% Fixed Chance to inflict Parasite Mark.(Requires activation of Palmon Tech Sticker)

After using this skill, the current digimon is able to act again

Activation Condition: Can be used upon entry, must wait 1 Rounds before using again

Tentomon

Attack all targets, dealing 300% damage, with 30% Base Chance to inflict Paralyzed, for 1 turn.(Requires activation of any sticker)

This skill ignores Enemy Sticker's Effect Resist by 5000(Requires activation of Gomamon Tech Sticker)

After using this skill, the current digimon is able to act again

Activation Condition: Can be used upon entry, must wait 2 Rounds before using again

Piyomon

Attack all targets, dealing 300% damage, and grant all allies [Phoenix Flame], ATK+10%, for 2 turns(Requires activation of any sticker)

Grant all allies Defense+30%, for 2 turns(Requires activation of Piyomon Tech Sticker)

After using this skill, the current digimon is able to act again

Activation Condition: Can be used upon entry, must wait 2 Rounds before using again

[Phoenix Flame]: Stat from Sticker, can stack with Digimon's buff. Viewed as a Dispellable and Deletable buff, but is immune to Ignore Buff effect.

Gabumon

Attack all targets, dealing 300% damage, and grant all Water type allies 1 stack of Rising Tide.(Requires activation of any sticker)

Heal all allies equal to 50% of Sticker's ATK stat.(Requires activation of Gabumon Tech Sticker)

After using this skill, the current digimon is able to act again

Activation Condition: Can be used upon entry, must wait 2 Rounds before using again

Agumon

Attack all targets, dealing 300% damage, with 100% Base Chance to inflict 1 stack of Burn.(Requires activation of any sticker)

Grant all allies Damage Increase+10%, for 1 turn.(Requires activation of Agumon Tech Sticker)

After using this skill, the current digimon is able to act again

Activation Condition: Can be used upon entry, must wait 1 Rounds before using again

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