# Proximamon

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F4dzQspKfueRV5SoKKYn9%2Fintro.gif?alt=media&#x26;token=1c298e8c-bc86-476b-aa9d-ca20d438907a" alt=""><figcaption></figcaption></figure>

**Output (DPS) | Light** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FvOnjyh2H9OwVUIBStFYo%2Felementlight.png?alt=media&#x26;token=af074f1b-bc7d-40b9-a415-237c1a6aa332" alt="" data-size="line"> **| Virus** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FQ6J7duVjfLLRRnjZiafF%2Fimage.png?alt=media&#x26;token=88dc2120-1fe0-49d7-9a37-d21c17456f3c" alt="" data-size="line"> **| APT25 | Arcturusmon + Siriusmon**

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Ftf6bKek4fIRAVNvlgqCf%2Fhexin_ty.png?alt=media&#x26;token=815f5d0a-2750-4591-a098-b03d0bcad135" alt="hexin_dz24.png" data-size="line">  **Exclusive Microchip Core Effect:** At the start of battle, additionally grants **2 stacks** of ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FxiT8Ses0DBYinmhfyHBW%2F13079.png?alt=media\&token=83861dd1-c4b6-498f-890c-01a3fd2826af)<mark style="color:orange;">**【Companion Star】**</mark> to the **ally** with the **highest Defense**.

**Suitable General Microchip Core:** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FmzdqPyeGApMyGbE76Z9e%2F7100200.png?alt=media&#x26;token=7fa40468-0ab4-42b4-baa2-229f0d541371" alt="hexin_dz24.png" data-size="line"> Every time the user deals damage, increase own <mark style="background-color:blue;">**ATK**</mark> by <mark style="background-color:blue;">**2%**</mark>, stacked up to **8 times**, removed after attacking.&#x20;

<details>

<summary>Color Coding System Explanation</summary>

<mark style="color:blue;">**Blue Text:**</mark> Skill name, weapon name, skill details, built-in stats bonus.

<mark style="color:red;">**Red Text:**</mark> Cleansable debuff or abnormal status.

<mark style="color:green;">**Green Text:**</mark> Dispellable buff or beneficial status.

<mark style="color:purple;">**Purple Text**</mark>**:** Unpreventable unique effect.

<mark style="color:orange;">**Orange Text**</mark>**:** Exclusive layer, undeletable green icons, stacks.

<mark style="background-color:red;">**Red Highlight:**</mark> Negative mark. Can be prevented by *Mark Immunity* or specific ability.

<mark style="background-color:green;">**Green Highlight:**</mark> Undispellable buff. Can be affected by *Delete* effect.

<mark style="background-color:orange;">**Orange Highlight:**</mark> Exclusive mark. Can’t be prevented by *Mark Immunity*.

<mark style="background-color:purple;">**Purple Highlight:**</mark> Negative halo. Unaffected by the enemy’s Status Resistance.

<mark style="background-color:blue;">**Blue Highlight:**</mark> Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

**Basic Probability/Base Chance:** This effect will calculate *Status Hit vs Status Resistance*.

**Fixed Probability/Fixed Chance:** This effect doesn’t calculate *Status Hit vs Status Resistance*.

<mark style="color:red;">**Action Restriction:**</mark> The inflicted target still able to take an action, but with restricted skill or condition.

<mark style="color:red;">**Action Prohibition:**</mark> The inflicted target will be unable to take any action at all.

</details>

***

## <mark style="color:blue;">**Skills Translation**</mark>

#### <mark style="color:blue;">**Normal Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Chaos Impact**</mark><mark style="color:blue;">**)**</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FbJ7NAZv2BreNQJw3g1dK%2Fs15001.png?alt=media&#x26;token=c68ee0e8-80ea-4222-9ebe-b06de52e06ba" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FvOnjyh2H9OwVUIBStFYo%2Felementlight.png?alt=media&#x26;token=af074f1b-bc7d-40b9-a415-237c1a6aa332" alt="" data-size="line">

<mark style="color:blue;">Single Target</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +10**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark>&#x20;

* Attacks a **single enemy** **2 times**, each hit deals **50% damage**, then deals **1 additional hit** of **100% damage to the target**.
* **Outside** of your **own turn**, this **skill’s final damage increases** by **300%**.

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FX8gytWzRkFIOZdMde3Kq%2Fnskill.gif?alt=media&#x26;token=c9748aac-0566-4700-9286-51d07c7c05ce" alt=""><figcaption><p><strong>Normal Skill Showcase</strong></p></figcaption></figure>

***

#### <mark style="color:blue;">**Main Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Extinction Cloud**</mark><mark style="color:blue;">**)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FTHKOaagnkIPEYYCJpttX%2Fs15001.png?alt=media&#x26;token=08832e2b-33bd-4cf8-a433-376ca427bc04" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FvOnjyh2H9OwVUIBStFYo%2Felementlight.png?alt=media&#x26;token=af074f1b-bc7d-40b9-a415-237c1a6aa332" alt="" data-size="line">

<mark style="color:blue;">**5 AP**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +20**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">AoE</mark>

<mark style="color:blue;">**Override Effect:**</mark> *Proximamon can perform another action after this skill is released.*

* After **removing all abnormal states** from Proximamon, grants with a **100% fixed chance** ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F8I7hew5szkgel9sEOEZS%2F13077.png?alt=media\&token=d35d67e9-dd3b-4df6-93bd-3852faade999)[<mark style="color:orange;background-color:orange;">**【Particle Collapse】**</mark>](#user-content-fn-1)[^1] to **all enemies**, reducing their **Defense by 75%**, and reducing **Final Damage Reduction by 50%**, lasting until the **end of the current turn**. Then attacks **all enemies**, dealing **400% damage**. This skill <mark style="color:purple;">**ignores the enemy’s Invincible, Shield, and Complete Damage Resistance effects**</mark>.&#x20;
* Outside of your own turn, after this skill is **triggered**, it will grant an <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F9R2CouFuEsXKdBUhj2XQ%2FIsolated%20Permanent.png?alt=media&#x26;token=f9fe8a75-c764-42fb-a4bf-421486e609ad" alt="" data-size="line">[*<mark style="color:red;background-color:red;">**Isolated Mark**</mark>*](#user-content-fn-2)[^2] to  **all enemies** with a **100% fixed chance**, lasting **1 turn**.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F8I7hew5szkgel9sEOEZS%2F13077.png?alt=media\&token=d35d67e9-dd3b-4df6-93bd-3852faade999)<mark style="color:orange;background-color:orange;">**【Particle Collapse】:**</mark> <mark style="color:orange;background-color:orange;"></mark><mark style="color:orange;background-color:orange;">Target’s Defense -75%, Final Damage Reduction -50%.</mark>

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F9R2CouFuEsXKdBUhj2XQ%2FIsolated%20Permanent.png?alt=media&#x26;token=f9fe8a75-c764-42fb-a4bf-421486e609ad" alt="" data-size="line">*<mark style="color:red;background-color:red;">**Isolated**</mark><mark style="color:red;background-color:red;">: The possessor of this negative mark will be isolated from the teammates, his skill will have no effect on his teammates, and he will not be affected by any of his teammate's skill effects. This effect will not work for PVE</mark><mark style="background-color:red;">.</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FPSYMTm8v2zyEfobnzmpz%2Fmskill.gif?alt=media&#x26;token=7f63ce4b-e645-4e6f-b378-49b64abbddc4" alt=""><figcaption><p><strong>Main Skill Showcase</strong></p></figcaption></figure>

***

#### <mark style="color:blue;">**Sub Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Extermination Ray**</mark><mark style="color:blue;">**)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FMkyXnvQjxMBJnPJC7Lkn%2Fs15002.png?alt=media&#x26;token=368db900-7b6c-433f-a2f5-190268349d2b" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FvOnjyh2H9OwVUIBStFYo%2Felementlight.png?alt=media&#x26;token=af074f1b-bc7d-40b9-a415-237c1a6aa332" alt="" data-size="line">

<mark style="color:blue;">**4 AP | Active Sub-Skill**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Single Target</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**| +20 EXE |**</mark>  <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark>

* With a **100% base chance**, deletes **all buffs on the target**. This effect <mark style="color:purple;">**ignores the target’s Effect Resistance**</mark>. With a **100% fixed chanc**e, grants the target  ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F8I7hew5szkgel9sEOEZS%2F13077.png?alt=media\&token=d35d67e9-dd3b-4df6-93bd-3852faade999)[<mark style="color:orange;background-color:orange;">**【Particle Collapse】**</mark>](#user-content-fn-1)[^1], reducing its **Defense by 75%**, and **reducing Final Damage Reduction by 50%**, lasting until the **end of the current turn**. Then attacks a single target **8 times**, each hit deals **130% damage**. When this skill defeats the target, it causes its <mark style="color:purple;">**data to collapse**</mark>, and it **cannot** be **revived** or <mark style="color:purple;">**data reconstructed**</mark>.
* Outside of your **own turn**, when this skill is **triggered**, the enemy’s <mark style="color:green;">**recovery effects**</mark> are **reduced by 100%**, and it also **deducts 30 EXE from the enemy**.

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fjux7mTplUIZO6UAERqf1%2Fsskill.gif?alt=media&#x26;token=f614fdc0-cb77-4dc4-a0cc-8ceee1bffd43" alt=""><figcaption><p><strong>Sub Skill Showcase</strong></p></figcaption></figure>

***

#### <mark style="color:blue;">**Passive Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Light of Re-creation**</mark><mark style="color:blue;">**)**</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F7NBEDxsRHhQ5DH7CqEDz%2Fs15051.png?alt=media&#x26;token=fbcab5ba-2b88-41bd-8c0e-ae8e70f71f38" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FvOnjyh2H9OwVUIBStFYo%2Felementlight.png?alt=media&#x26;token=af074f1b-bc7d-40b9-a415-237c1a6aa332" alt="" data-size="line">

* Built-in <mark style="color:blue;">**Damage Increase +40%**</mark>, <mark style="color:blue;">**Damage Reduction +40%**</mark>.
* For every **10,000 Attack**, gain <mark style="color:blue;">**Max HP +1%**</mark> ,  <mark style="color:blue;">**Attack +1%**</mark>, and <mark style="color:blue;">**Defense +2%**</mark>, up to a maximum calculation of **800,000 Attack**. In PvE, when calculating <mark style="color:blue;">**Attack**</mark> and <mark style="color:blue;">**Defense**</mark> bonuses, Proximamon is considered to have at least **500,000 Attack**.
* For **each additional Light-element Digimon** in your **team**, **all allies’** <mark style="color:blue;background-color:blue;">**Max HP +50%**</mark>, <mark style="color:blue;background-color:blue;">**Toughness +30%**</mark>. **Each additional Light-element Digimon** in your **team** additionally grants Proximamon **Damage Increase +10%** and **Damage Reduction +10%**.
* Proximamon gains the ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FTzwLjtlywr8IayUkE6zF%2F13078.png?alt=media\&token=d5c6c0d0-acaa-4c8f-a493-be8d07a5acc5)[<mark style="color:orange;">**【Star Fate】**</mark>](#user-content-fn-3)[^3] blessing, it will **not be affected** by <mark style="color:red;">**Action Prohibition**</mark> or <mark style="color:red;">**Action Restriction**</mark> states, and it **cannot be inflicted** with <mark style="color:red;background-color:red;">**negative marks**</mark>.
* At the **start of each round**, Proximamon **selects 1 ally** other than itself with the **highest Attack**, and grants that ally **1 stack** of ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FeTc4uf4Q8QKUhYkDseR1%2F13079.png?alt=media\&token=a527fc5f-ea1e-4807-b627-2527b52c8a81)[<mark style="color:orange;">**【Companion Star】**</mark>](#user-content-fn-4)[^4]. When that character actively casts a <mark style="color:blue;">**Normal Skill**</mark>, <mark style="color:blue;">**Main Skill**</mark>, or <mark style="color:blue;">**Sub Skill**</mark>, it will **consume 1 stack** of ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FeTc4uf4Q8QKUhYkDseR1%2F13079.png?alt=media\&token=a527fc5f-ea1e-4807-b627-2527b52c8a81)[<mark style="color:orange;">**【Companion Star】**</mark>](#user-content-fn-4)[^4] to make Proximamon **cast the corresponding skill**. The ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FeTc4uf4Q8QKUhYkDseR1%2F13079.png?alt=media\&token=a527fc5f-ea1e-4807-b627-2527b52c8a81)[<mark style="color:orange;">**【Companion Star】**</mark>](#user-content-fn-4)[^4] stacks held by a single Digimon **cannot exceed 4**. A character with ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FeTc4uf4Q8QKUhYkDseR1%2F13079.png?alt=media\&token=a527fc5f-ea1e-4807-b627-2527b52c8a81)[<mark style="color:orange;">**【Companion Star】**</mark>](#user-content-fn-4)[^4] is also considered to have ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FTzwLjtlywr8IayUkE6zF%2F13078.png?alt=media\&token=d5c6c0d0-acaa-4c8f-a493-be8d07a5acc5)[<mark style="color:orange;">**【Star Fate】**</mark>](#user-content-fn-3)[^3]. While allies have ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FeTc4uf4Q8QKUhYkDseR1%2F13079.png?alt=media\&token=a527fc5f-ea1e-4807-b627-2527b52c8a81)[<mark style="color:orange;">**【Companion Star】**</mark>](#user-content-fn-4)[^4], Proximamon gains a <mark style="color:purple;">**Life Sustain**</mark> effect, and its own **HP will not drop below 10%**.
* After Proximamon **actively attacks**, it will grant a <mark style="color:green;">**recovery effect**</mark> to **all allie**s equal to **20% of the damage it dealt in the current turn**, and **remove** all <mark style="color:red;">**control-type abnormal states**</mark> from **all allies**.
* Proximamon is **inmune** to <mark style="color:purple;">**AP deduction effects**</mark>.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FTzwLjtlywr8IayUkE6zF%2F13078.png?alt=media\&token=d5c6c0d0-acaa-4c8f-a493-be8d07a5acc5)<mark style="color:orange;">**【Star Fate】**</mark><mark style="color:orange;">: Proximamon’s exclusive effect. The target is not affected by Action Prohibition or Action Restriction states, and it also cannot be inflicted with negative marks.</mark>

![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FeTc4uf4Q8QKUhYkDseR1%2F13079.png?alt=media\&token=a527fc5f-ea1e-4807-b627-2527b52c8a81)<mark style="color:orange;">**【Companion Star】:**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">Proximamon’s exclusive effect. When this Digimon actively casts a Normal Skill, Main Skill, or Sub Skill, it consumes 1 stack of 【Companion Star】 to make Proximamon cast the corresponding skill.</mark>

</details>

***

### <mark style="background-color:blue;">**Breakthrough Skill Upgrade**</mark>

{% hint style="info" %}
Breakthrough recommendations:&#x20;

*

{% endhint %}

<mark style="color:blue;">**1 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Extinction Cloud**</mark>**&#x20;**<mark style="color:blue;">**Level 2)**</mark>*

AP Cost **-1**, Damage **+50%**

<mark style="color:green;">Stats Boost: 5% Crit Rate</mark>

<mark style="color:blue;">**2 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Extermination Ray**</mark>**&#x20;**<mark style="color:blue;">**Level 2)**</mark>*

AP Cost **-1**, Damage per hit **+20%**

<mark style="color:green;">Stats Boost: 5% Crit Damage</mark>

<mark style="color:blue;">**3 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Extinction Cloud**</mark>**&#x20;**<mark style="color:blue;">**Level 3)**</mark>*

AP Cost **-1**, Damage **+50%**

<mark style="color:green;">Stats Boost: 8% Crit Rate</mark>

<mark style="color:blue;">**4 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Light of Re-creation**</mark>* *<mark style="color:blue;">**Level 2**</mark>*<mark style="color:blue;">**)**</mark>

Damage Increase **+10%;** Damage Reduction **+10%**. The ratio of recovery effects provided by damage dealt increases by **10%**

<mark style="color:green;">Stats Boost: 10% Crit Damage</mark>

<mark style="color:blue;">**5 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Extermination Ray**</mark>**&#x20;**<mark style="color:blue;">**Level 3)**</mark>*

AP Cost **-1**, reduces enemy recovery effects **+100%**, EXE deducted **+20**

<mark style="color:green;">Stats Boost: 10% Damage Increase</mark>

<mark style="color:blue;">**6 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Light of Re-creation**</mark>**&#x20;**<mark style="color:blue;">**Level 3)**</mark>*

For each Light-element digimon, the Max HP increase ratio to all allies **+25%**, the Toughness increase ratio **+20%**. At the start of each major round, the number of 【Companion Star】 stacks granted to allies **+1**

<mark style="color:green;">Stats Boost : 5% Damage Increase, 15% Damage Reduction</mark>

***

### <mark style="color:blue;">Build Recommendations</mark>

***Digimon New Century** is a game where your **DPS unit** could act as a **Control unit**, and your **Support unit** could act as your **DPS unit**. They are so **expandable**. This recommendation only offers the basic look to how you could set this unit up, but don't be **so rigid**, try out your own **unique build**, it surely would fit your team better.*

{% tabs %}
{% tab title="PVP & PVE" %}
**High Output Build**

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F7kn2eAA9auIvyB3O2E9O%2FOrdenimon%2004%20damage%20increase%20burst.png?alt=media&#x26;token=5cefc60f-1b3b-410e-8f14-4d1f7d37ffc0" alt=""><figcaption><p><em>Obtained from <strong>Ordinemon</strong> plugin dungeon.</em></p></figcaption></figure>

<table><thead><tr><th width="135"></th><th>Damage Increase Burst Set (4)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>Crit Damage <strong>+3</strong> or <strong>+4</strong></p><p>Crit Rate <strong>+1</strong> or <strong>+2</strong></p><p>ATK %</p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>Crit Damage</td></tr><tr><td>5th Substat</td><td>Crit Damage <strong>+1</strong></td></tr><tr><td>Core</td><td><p><picture><source srcset="broken-reference" media="(prefers-color-scheme: dark)"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FVOZqU6nMKGC7dtzXSi3q%2FWeakness%20core.png?alt=media&#x26;token=8ab40e5b-1587-4a3c-96c0-fd9c2959b48c" alt="" data-size="line"></picture> <strong>Weakness</strong> <em>(Degenerated will trigger this core's effect)</em></p><p><picture><source srcset="broken-reference" media="(prefers-color-scheme: dark)"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F6BUZ58oXThBExhTscoEZ%2Fassault%20core.png?alt=media&#x26;token=f50ea76d-5dad-472e-ad77-0016fb862470" alt="" data-size="line"></picture> <strong>Assault</strong> <em>(Suitable if the enemy has buffs)</em></p></td></tr><tr><td>Core Stats</td><td><p>ATK% + Crit Damage</p><p>Crit Damage + Crit Rate</p></td></tr><tr><td>Target Value</td><td><p>SPD <strong>+3000 to 4000</strong></p><p>Crit Rate <strong>+140%</strong></p><p>Crit Damage <strong>+450 to 500%</strong></p></td></tr></tbody></table>
{% endtab %}

{% tab title="Remarks" %}
1\.
{% endtab %}
{% endtabs %}

### <mark style="color:blue;">Arts</mark>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FkBgyKtPzqvoiK95iyrWL%2Fs150%20%2366.png?alt=media&#x26;token=9d6147ee-6fd6-4cf8-866a-a1b30604e084" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FaG5NvpFgOrQWgcOZupBh%2Fs150%20%2371.png?alt=media&#x26;token=cea77c77-3de8-47c0-bb7c-8bee3f9c4992" alt=""><figcaption></figcaption></figure>

[^1]: ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F8I7hew5szkgel9sEOEZS%2F13077.png?alt=media\&token=d35d67e9-dd3b-4df6-93bd-3852faade999)<mark style="color:orange;background-color:orange;">**【Particle Collapse】:**</mark> <mark style="color:orange;background-color:orange;"></mark><mark style="color:orange;background-color:orange;">Target’s Defense -75%, Final Damage Reduction -50%.</mark>

[^2]: <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F9R2CouFuEsXKdBUhj2XQ%2FIsolated%20Permanent.png?alt=media&#x26;token=f9fe8a75-c764-42fb-a4bf-421486e609ad" alt="" data-size="line"> *<mark style="background-color:red;">**Isolated:**</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">The possessor of this</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">**negative mark**</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">will be isolated from the teammates, his skill will have no effect on his teammates, and he will not be affected by any of his teammate's skill effects. This effect will not work for PVE.</mark>*

[^3]: ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FTzwLjtlywr8IayUkE6zF%2F13078.png?alt=media\&token=d5c6c0d0-acaa-4c8f-a493-be8d07a5acc5)<mark style="color:orange;">**【Star Fate】**</mark><mark style="color:orange;">: Proximamon’s exclusive effect. The target is not affected by Action Prohibition or Action Restriction states, and it also cannot be inflicted with negative marks.</mark>

[^4]: ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FeTc4uf4Q8QKUhYkDseR1%2F13079.png?alt=media\&token=a527fc5f-ea1e-4807-b627-2527b52c8a81)<mark style="color:orange;">**【Companion Star】:**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">Proximamon’s exclusive effect. When this Digimon actively casts a Normal Skill, Main Skill, or Sub Skill, it consumes 1 stack of 【Companion Star】 to make Proximamon cast the corresponding skill.</mark>
