# Ryugumon

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FbJ0CR8gRRcyq93tNAscy%2FRyuguintro.gif?alt=media&#x26;token=92073ec8-38e3-4dc9-9cb9-41ceb4eccda3" alt=""><figcaption></figcaption></figure>

**Crowd Control (CC) | Water** \<img src="<https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FDdmX8oXVEDotgc9NKsjY%2F1.png?alt=media>" alt="Icono

Descripción generada automáticamente" data-size="line"> **|** **Data** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FaQzp3ZOsFckswSoLxM7o%2Fimage.png?alt=media&#x26;token=b1d72f61-a804-45a9-a820-4d9570e89455" alt="" data-size="line"> **| APT25**

**Exclusive Microchip Core Effect:** At the **start of battle**, Ryugumon gains **6 stacks** of ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FTwkhRKZXvv5Obo4NbVGX%2F13093.png?alt=media\&token=bc9384c7-ce89-49c2-819d-07532d266a19)<mark style="color:orange;">**【Life Force】**</mark>.

**Suitable General Microchip Core:** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fr5NeLYsjeBtc4soGpOUQ%2F7100800.png?alt=media&#x26;token=a39e33f2-d515-4d60-9001-9b2fb368f356" alt="hexin_dz24.png" data-size="line"> Increase <mark style="background-color:blue;">**+1500 Effect Hit**</mark> and <mark style="background-color:blue;">**+2500 Status Resistance**</mark> outside of user's action round.

<details>

<summary>Color Coding System Explanation</summary>

<mark style="color:blue;">**Blue Text:**</mark> Skill name, weapon name, skill details, built-in stats bonus.

<mark style="color:red;">**Red Text:**</mark> Cleansable debuff or abnormal status.

<mark style="color:green;">**Green Text:**</mark> Dispellable buff or beneficial status.

<mark style="color:purple;">**Purple Text**</mark>**:** Unpreventable unique effect.

<mark style="color:orange;">**Orange Text**</mark>**:** Exclusive layer, undeletable green icons, stacks.

<mark style="background-color:red;">**Red Highlight:**</mark> Negative mark. Can be prevented by *Mark Immunity* or specific ability.

<mark style="background-color:green;">**Green Highlight:**</mark> Undispellable buff. Can be affected by *Delete* effect.

<mark style="background-color:orange;">**Orange Highlight:**</mark> Exclusive mark. Can’t be prevented by *Mark Immunity*.

<mark style="background-color:purple;">**Purple Highlight:**</mark> Negative halo. Unaffected by the enemy’s Status Resistance.

<mark style="background-color:blue;">**Blue Highlight:**</mark> Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

**Basic Probability/Base Chance:** This effect will calculate *Status Hit vs Status Resistance*.

**Fixed Probability/Fixed Chance:** This effect doesn’t calculate *Status Hit vs Status Resistance*.

<mark style="color:red;">**Action Restriction:**</mark> The inflicted target still able to take an action, but with restricted skill or condition.

<mark style="color:red;">**Action Prohibition:**</mark> The inflicted target will be unable to take any action at all.

</details>

***

## <mark style="color:blue;">**Skills Translation**</mark>

#### <mark style="color:blue;">**Normal Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Wadatsumi Purification**</mark><mark style="color:blue;">**)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FiKiDlSo1Lvvhjyh4dz5z%2Fx16401.png?alt=media&#x26;token=77a4f476-bbc3-45be-9668-a5a0e6ae25b6" alt="" data-size="line">\<img src="<https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FDdmX8oXVEDotgc9NKsjY%2F1.png?alt=media>" alt="Icono

Descripción generada automáticamente" data-size="line">

<mark style="color:blue;">Single Target</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +10**</mark> <mark style="color:blue;">**|**</mark>  <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark>

* Attacks **a single target**, dealing **150% damage**. Then adds **2 stacks** of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZSZZitgZopORXOOXFSl9%2FRising%20Tide.png?alt=media&#x26;token=3f699d24-fd54-4819-b9dc-a2441c27b494" alt="" data-size="line">[*<mark style="color:orange;">**Rising Tide**</mark>*](#user-content-fn-1)[^1] to **all allied Water-element Digimon**.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZSZZitgZopORXOOXFSl9%2FRising%20Tide.png?alt=media&#x26;token=3f699d24-fd54-4819-b9dc-a2441c27b494" alt="" data-size="line"> *<mark style="color:orange;">**Rising Tide:**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">A unique stack for</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Water**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">element Digimon. It can enable various bonus effects according to the number of layers. Can stack up to</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**10 layers**</mark><mark style="color:orange;">.</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FvFiXC2UsUlLUlxVDfdfb%2FRyuguNS.gif?alt=media&#x26;token=efcdb12e-61b8-45a6-a427-7baa54b869ab" alt=""><figcaption><p>Normal Skill Display</p></figcaption></figure>

***

#### <mark style="color:blue;">**Main Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Nirai Shikaishō**</mark><mark style="color:blue;">**)**</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FlxJ9HAms9d4SA2L6sCml%2Fx16403.png?alt=media&#x26;token=d7ef7fd2-8b30-4d3d-b3b3-ff530bbfab91" alt="" data-size="line">\<img src="<https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FDdmX8oXVEDotgc9NKsjY%2F1.png?alt=media>" alt="Icono

Descripción generada automáticamente" data-size="line">

<mark style="color:blue;">HP-Loss Damage</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +30**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">AoE</mark>

<mark style="color:blue;">**Override Effect:**</mark> *after casting this skill, Ryugumon gains **10 stacks** of* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZSZZitgZopORXOOXFSl9%2FRising%20Tide.png?alt=media&#x26;token=3f699d24-fd54-4819-b9dc-a2441c27b494" alt="" data-size="line">[*<mark style="color:orange;">**Rising Tide**</mark>*](#user-content-fn-1)[^1]*.*

* Can be **activated** when **Ryugumon's own** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZSZZitgZopORXOOXFSl9%2FRising%20Tide.png?alt=media&#x26;token=3f699d24-fd54-4819-b9dc-a2441c27b494" alt="" data-size="line">[*<mark style="color:orange;">**Rising Tide**</mark>*](#user-content-fn-1)[^1] **stacks** are **10.**
* Consumes **10 stacks** of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZSZZitgZopORXOOXFSl9%2FRising%20Tide.png?alt=media&#x26;token=3f699d24-fd54-4819-b9dc-a2441c27b494" alt="" data-size="line">[*<mark style="color:orange;">**Rising Tide**</mark>*](#user-content-fn-1)[^1], deals <mark style="color:purple;">**HP-loss damage to all enemies equal to**</mark> <mark style="color:purple;">**10% of its own maximum health, this damage cannot exceed 400% of its own Defense**</mark>, and **reduces** the remaining duration of <mark style="color:red;">**abnormal statuses**</mark> and <mark style="color:red;background-color:red;">**negative marks**</mark> on **all allies** by **1 turn**. Then **grants buffs** to **all allies**, <mark style="color:green;">**Attack +40%**</mark>, <mark style="color:green;">**Defense +75%**</mark>, <mark style="color:green;">**Damage Increase +25%**</mark>, <mark style="color:green;">**Damage Reduction +25%**</mark>, for **2 turns**.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZSZZitgZopORXOOXFSl9%2FRising%20Tide.png?alt=media&#x26;token=3f699d24-fd54-4819-b9dc-a2441c27b494" alt="" data-size="line"> *<mark style="color:orange;">**Rising Tide:**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">A unique stack for</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Water**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">element Digimon. It can enable various bonus effects according to the number of layers. Can stack up to</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**10 layers**</mark><mark style="color:orange;">.</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FgK6pSQVc4V5ES1H9wn33%2FRyuguMS.gif?alt=media&#x26;token=7091a3a8-d4b3-4a32-9a86-e06a2ef451ec" alt=""><figcaption><p>Main Skill Display</p></figcaption></figure>

***

#### <mark style="color:blue;">**Sub Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Ocean Wave Strike**</mark><mark style="color:blue;">**)**</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F8yQe5SCNIicQOmdYLEr2%2Fx16402.png?alt=media&#x26;token=ffb0cae4-003a-4f2f-b829-175508921f1e" alt="" data-size="line">\<img src="<https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FDdmX8oXVEDotgc9NKsjY%2F1.png?alt=media>" alt="Icono

Descripción generada automáticamente" data-size="line">

<mark style="color:blue;">Direct Damage</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +30**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Single Target</mark>

* Can be **activated** when Ryugumon's own <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZSZZitgZopORXOOXFSl9%2FRising%20Tide.png?alt=media&#x26;token=3f699d24-fd54-4819-b9dc-a2441c27b494" alt="" data-size="line">[*<mark style="color:orange;">**Rising Tide**</mark>*](#user-content-fn-1)[^1] **stacks** are **4 or more**.
* Consumes **4 stacks** of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZSZZitgZopORXOOXFSl9%2FRising%20Tide.png?alt=media&#x26;token=3f699d24-fd54-4819-b9dc-a2441c27b494" alt="" data-size="line">[*<mark style="color:orange;">**Rising Tide**</mark>*](#user-content-fn-1)[^1], attacks a **single target**, dealing **200% damage**, and has a **100% base chance** to inflict <mark style="color:purple;">**Banish**</mark> on the target for **1 turn**.
* When the **enemy returns** from <mark style="color:purple;">**Banish**</mark>, it is inflicted with ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FWPbGrR9ff4m2hDNtiFYG%2F13092.png?alt=media\&token=2c55f9cb-9882-4ae0-ace0-ad6a596fcd26)<mark style="color:red;background-color:red;">**【Weakened】**</mark> with a **100% fixed chance**, causing <mark style="color:red;background-color:red;">**Attack -50%**</mark>, <mark style="color:red;background-color:red;">**Damage Increase -50%**</mark>, and <mark style="color:red;background-color:red;">**Final Damage Increase -50%**</mark> for **2 turns**. If the target is **not&#x20;**<mark style="color:purple;">**Banished**</mark> after **this skill is cast**, it is **directly inflicted** with the ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FB1JPLzG0Pfu2NDPIWzwn%2F13092.png?alt=media\&token=47706d05-b9ca-4707-a3d4-df69e5b3c634)<mark style="color:red;background-color:red;">**【Weakened】**</mark> effect instead, and <mark style="color:purple;">**10 AP is deducted**</mark> from the target with a **100% base chance**.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZSZZitgZopORXOOXFSl9%2FRising%20Tide.png?alt=media&#x26;token=3f699d24-fd54-4819-b9dc-a2441c27b494" alt="" data-size="line"> *<mark style="color:orange;">**Rising Tide:**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">A unique stack for</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Water**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">element Digimon. It can enable various bonus effects according to the number of layers. Can stack up to</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**10 layers**</mark><mark style="color:orange;">.</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FNfhQkDZWZR7vCkkIybgg%2FRyuguSS.gif?alt=media&#x26;token=1aabb806-6629-47e5-8d57-85d3136af5b7" alt=""><figcaption><p>Sub Skill Display</p></figcaption></figure>

***

#### <mark style="color:blue;">**Passive Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Lord of the Deep Sea**</mark><mark style="color:blue;">**)**</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FnzMIHzNMUvsjMqerhoaI%2Fx16451.png?alt=media&#x26;token=b142495a-e184-433b-9e52-5e2a2c482343" alt="" data-size="line">\<img src="<https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FDdmX8oXVEDotgc9NKsjY%2F1.png?alt=media>" alt="Icono

Descripción generada automáticamente" data-size="line">

* Built-in <mark style="color:blue;">**Status Hit +25,000**</mark>, <mark style="color:blue;">**Status Resistance +25,000**</mark>, <mark style="color:blue;">**Damage Reduction +40%**</mark>. *(Built-in stats also included when counting **base stats**)*
* For every **5,000 Defense**, gains <mark style="color:blue;">**+1% Max HP**</mark>, <mark style="color:blue;">**+1% ATK**</mark>, and <mark style="color:blue;">**+2% DEF**</mark> with a maximum of **400,000 Defense calculated**. In **PvE**, when calculating **Attack and Defense** bonuses, it is considered that Ryugumon has at least **250,000 Defense**.
* For **each additional** **Water-element Digimon** in the team, **all allies** gain <mark style="color:blue;background-color:blue;">**+50% Max HP**</mark> and <mark style="color:blue;background-color:blue;">**+30% Toughness**</mark>; each Water-element Digimon in the team **additionally grants** Ryugumon <mark style="color:blue;background-color:blue;">**10% Damage Reduction**</mark> and <mark style="color:blue;background-color:blue;">**Status Resistance +5000**</mark>.
* Before an ally other than Ryugumon takes **fatal damage**, that damage is **nullified**, and that ally is <mark style="color:purple;">**Banish**</mark> for **1 turn**. This skill has a **cooldown** of **2 turns**. While an **allied teammate** is **off the field**, for **every turn** that **passes**, Ryugumon gains **1 stack** of ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FTwkhRKZXvv5Obo4NbVGX%2F13093.png?alt=media\&token=bc9384c7-ce89-49c2-819d-07532d266a19)<mark style="color:orange;">**【Life Force】**</mark>.
* For each single digimon, ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FTwkhRKZXvv5Obo4NbVGX%2F13093.png?alt=media\&token=bc9384c7-ce89-49c2-819d-07532d266a19)<mark style="color:orange;">**【Life Force】**</mark> can accumulate up to **9 stacks**. When that ally **returns to the battlefield**, Ryugumon transfers **all** of its ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FTwkhRKZXvv5Obo4NbVGX%2F13093.png?alt=media\&token=bc9384c7-ce89-49c2-819d-07532d266a19)<mark style="color:orange;">**【Life Force】**</mark> stacks to them. Each stack of ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FTwkhRKZXvv5Obo4NbVGX%2F13093.png?alt=media\&token=bc9384c7-ce89-49c2-819d-07532d266a19)<mark style="color:orange;">**【Life Force】**</mark> increases the target's **Damage Increase** and **Damage Reduction** by **9%**.
* While Ryugumon is **alive**, all allies gain a <mark style="color:green;">**health recovery effect**</mark> equal to <mark style="color:purple;">**50% of the true damage they take**</mark>.
* Ryugumon is **inmune** to <mark style="color:purple;">**Banish effects**</mark>.

***

### <mark style="background-color:blue;">**Breakthrough Skill Upgrade**</mark>

{% hint style="info" %}
Breakthrough recommendations:&#x20;

*

{% endhint %}

<mark style="color:blue;">**1 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Nirai Shikaishō**</mark>**&#x20;**<mark style="color:blue;">**Level 2)**</mark>*

Rising Tide consumed **-2**; duration reduction for abnormal statuses and negative marks **+1** turn

<mark style="color:green;">Breakthrough Stats Boost: SPD +50</mark>

<mark style="color:blue;">**2 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Ocean Wave Strike**</mark>**&#x20;**<mark style="color:blue;">**Level 2)**</mark>*

Banish duration **+1** turn.

<mark style="color:green;">Breakthrough Stats Boost: Status Hit +1000</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +5%</mark>

<mark style="color:blue;">**3 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Nirai Shikaishō**</mark>* *<mark style="color:blue;">**Level 3)**</mark>*

Rising Tide consumed **-2**; health loss damage ratio **+5%**

<mark style="color:green;">Breakthrough Stats Boost: SPD +100</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +5%</mark>

<mark style="color:blue;">**4 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Lord of the Deep Sea**</mark>**&#x20;**<mark style="color:blue;">**Level 2)**</mark>*

Status Hit **+10000**, Status Resistance **+10000**, Damage Reduction **+10%**; health recovery ratio when taking true damage **+25%**

<mark style="color:green;">Breakthrough Stats Boost: Status Hit +1500</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +5%</mark>

<mark style="color:blue;">**5 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Ocean Wave Strike**</mark>**&#x20;**<mark style="color:blue;">**Level 3)**</mark>*

【Weakened】 duration **+1** turn.

<mark style="color:green;">Breakthrough Stats Boost: Status Resistance +2500</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +5%</mark>

<mark style="color:blue;">**6 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark><mark style="color:blue;">**Lord of the Deep Sea**</mark>**&#x20;**<mark style="color:blue;">**Level 3)**</mark>*

For each Water-element Digimon, the percentage increase to all allies' maximum health **+25%**, the percentage increase to Toughness **+20%**; the cooldown of the skill that nullifies fatal damage for allies and Banishes them **-1** turn.

<mark style="color:green;">Breakthrough Stats Boost: Damage Reduction +20%</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Reduction +10%</mark>

<details>

<summary>Total Stats Boost (Control Role)</summary>

<mark style="color:green;">**Breakthrough Stats Boost:**</mark>&#x20;

* <mark style="color:green;">Status Hit +2500</mark>
* <mark style="color:green;">Status Resistance +2500</mark>
* <mark style="color:green;">SPD +150</mark>
* <mark style="color:green;">Damage Reduction +20%</mark>

<mark style="color:purple;">**Kernel Boost**</mark> <mark style="color:purple;"></mark>*<mark style="color:purple;">(added after placing this Digimon on the Kernel Link feature)</mark>*<mark style="color:purple;">**:**</mark>

* <mark style="color:purple;">Damage Increase +20%</mark>
* <mark style="color:purple;">Damage Reduction +10%</mark>

</details>

***

### <mark style="color:blue;">Build Recommendation</mark>

***Digimon New Century** is a game where your **DPS unit** could act as a **Control unit**, and your **Support unit** could act as your **DPS unit**. They are so **expandable**. This recommendation only offers the basic look to how you could set this unit up, but don't be **so rigid**, try out your own **unique build**, it surely would fit your team better.*

{% tabs %}
{% tab title="PVP" %}
**High Status Resistance Build**

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FDKPoQ1F46qi01lddfwCD%2FZwart%2003%20blessing%20resistance.png?alt=media&#x26;token=6d7c5143-af51-4fb5-816e-3873ac2692e7" alt=""><figcaption><p><em>Obtained from <strong>Omegamon Zwart D</strong> plugin dungeon.</em></p></figcaption></figure>

<table><thead><tr><th width="137"></th><th>Blessing Resistance Set (4)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>Status Resistance <strong>+3</strong> or <strong>+4</strong></p><p>Status Hit <strong>+1</strong><br>Speed</p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>Status Resistance</td></tr><tr><td>5th Substat</td><td>Status Resistance <strong>+1</strong></td></tr><tr><td>Core</td><td><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FjKIIP7v884dkeuAXbByS%2Fadhere%20core.png?alt=media&#x26;token=4d557f4b-a1c5-4733-81fa-57fea32f5f32" alt="" data-size="line"> <strong>Adhere</strong> <em>(More survivability)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FpkiLQ1ge56kX9TwayNWx%2Fcleanse%20core.png?alt=media&#x26;token=5809d162-e726-4e7f-a64d-ddd45bd4cfb5" alt="" data-size="line"> <strong>Cleanse</strong> <em>(If not enough Status Resistance)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FDPb8FZD8GiAcvMx1SKgx%2Fenergy%20core.png?alt=media&#x26;token=0eb6e1d5-0467-47d8-b950-e351de6a08b8" alt="" data-size="line"> <strong>Digivolution</strong> <em>(For override support)</em></p></td></tr><tr><td>Core Stats</td><td>Status Resistance + Status Hit</td></tr><tr><td>Target Value</td><td><p>Status Resistance <strong>+60,000 to 70,000</strong></p><p>Status Hit <strong>+20,000 to 25,000</strong></p></td></tr></tbody></table>

**High Speed - High Status Hit Build**

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FMYVzFglDqiEHVrPCuKh1%2FZwart%2002%20blessing%20sniper.png?alt=media&#x26;token=640548e6-26af-4144-aa49-d78f61007691" alt=""><figcaption><p><em>Obtained from <strong>Omegamon Zwart D</strong> plugin dungeon.</em></p></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FE4Vx6BOnm0EoxHfpDia5%2FGankoo%2004%20quick%20blessing.png?alt=media&#x26;token=83196d0c-7814-4019-a0fe-390e458f13f2" alt=""><figcaption><p><em>Obtained from <strong>Gankoomon X</strong> plugin dungeon.</em></p></figcaption></figure>

<table><thead><tr><th width="137"></th><th>Blessing Sniper Set (2) + Quick Blessing Set (2)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>Status Hit <strong>+3</strong> or <strong>+4</strong></p><p>Speed <strong>+2</strong> or <strong>+3</strong></p><p>Defense %</p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>Status Hit or SPD</td></tr><tr><td>5th Substat</td><td>Status Hit <strong>+1</strong></td></tr><tr><td>Core</td><td><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FdFzO3uvu5xLfArh3340x%2Finsight%20core.png?alt=media&#x26;token=6fb8eb72-11e9-4269-a82b-bcea3fc6bd21" alt="" data-size="line"> <strong>Insight</strong> <em>(If not enough Status Hit)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FpkiLQ1ge56kX9TwayNWx%2Fcleanse%20core.png?alt=media&#x26;token=5809d162-e726-4e7f-a64d-ddd45bd4cfb5" alt="" data-size="line"> <strong>Cleanse</strong> <em>(If not enough Status Resistance)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FFtMAmAUDY0uktX2qTWo5%2Faccumulation%20core.png?alt=media&#x26;token=db9ffaf3-3c92-41dd-9bdd-7677d8824ea9" alt="" data-size="line"> <strong>Accumulation</strong> <em>(If you haven't reach 5 stars and need more AP)</em></p></td></tr><tr><td>Core Stats</td><td>Speed + Status Hit</td></tr><tr><td>Target Value</td><td><p>SPD <strong>+7000 to 7500</strong></p><p>Status Hit <strong>+40,000 to 50,000</strong></p></td></tr></tbody></table>
{% endtab %}

{% tab title="PVE" %}
**High Precision Build**

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FPh0i5kzoDos7YXxYsn6b%2FZwart%2004%20blessing%20precision.png?alt=media&#x26;token=412d048c-0c29-40c8-86d5-dd413fb9ba2e" alt=""><figcaption><p><em>Obtained from <strong>Omegamon Zwart D</strong> plugin dungeon.</em></p></figcaption></figure>

<table><thead><tr><th width="137"></th><th>Blessing Precision (4)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>Status Hit <strong>+3</strong> or <strong>+4</strong></p><p>Speed <strong>+2</strong> or <strong>+3</strong></p><p>HP %</p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>Status Hit</td></tr><tr><td>5th Substat</td><td>Status Hit <strong>+1</strong></td></tr><tr><td>Core</td><td><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FdFzO3uvu5xLfArh3340x%2Finsight%20core.png?alt=media&#x26;token=6fb8eb72-11e9-4269-a82b-bcea3fc6bd21" alt="" data-size="line"> <strong>Insight</strong> <em>(If not enough Status Hit)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FFtMAmAUDY0uktX2qTWo5%2Faccumulation%20core.png?alt=media&#x26;token=db9ffaf3-3c92-41dd-9bdd-7677d8824ea9" alt="" data-size="line"> <strong>Accumulation</strong> <em>(If you haven't reach 5 stars and need more AP)</em></p></td></tr><tr><td>Core Stats</td><td><p>Status Hit + HP %</p><p>SPD + Status Hit</p></td></tr><tr><td>Target Value</td><td><p>SPD <strong>+6000 to 6500</strong></p><p>Status Hit <strong>+45,000 to 60,000</strong></p></td></tr></tbody></table>
{% endtab %}

{% tab title="Remarks" %}
1\.
{% endtab %}
{% endtabs %}

***

### <mark style="color:blue;">Arts</mark>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FY7UiNFPC9xuuZjEOHiN0%2Frole3.png?alt=media&#x26;token=2ac360aa-06e0-44e9-ab55-9b12188eb2d6" alt=""><figcaption></figcaption></figure>

[^1]: <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZSZZitgZopORXOOXFSl9%2FRising%20Tide.png?alt=media&#x26;token=3f699d24-fd54-4819-b9dc-a2441c27b494" alt="" data-size="line"> *<mark style="color:orange;">**Rising Tide:**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">A unique stack for</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Water**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">element Digimon. It can enable various bonus effects according to the number of layers. Can stack up to</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**10 layers**</mark><mark style="color:orange;">.</mark>*
